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One stall in particular catches your eye. A sign reads:
Apothecary to Noblemen & Kings
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The stall is full of potions and salves and the dried leaves and roots of many different plants, some of great power and others of no use at all. Your trained eye notices several items for sale that could be of great use to you as an alchemist. They are:
- 1 Jar of Ezeran Crystals (which produce an acid capable of melting metal when combined with sulphur). Cost: 5 Nobles
- Pestle and Mortar (Backpack Item). Cost: 5 Nobles
- 1 Bottle of Naphtha (a volatile, inflammable liquid). Cost: 2 Nobles
- 2 Vials of Laumspur (a healing potion that will restore 3 ENDURANCE points when swallowed). Cost: 2 Nobles each
- 1 Vial of Graveweed Essence (a strong poison). Cost: 1 Noble
- 1 Vial of Alether (a potion that will increase COMBAT SKILL by 2 points when swallowed before an attack). Cost: 2 Nobles
- 1 Bundle of dried Azawood Leaves (a base constituent that will charm up to 4 magical potions). Cost: 5 Nobles
- 3 Tarama Seeds (swallowing 1 seed permits a wizard to use his Wizard’s Staff, or Magical Power, without losing any WILLPOWER points; they take up no room in your Herb Pouch or Backpack).20 Cost: 3 Nobles each
You may purchase any number of these items. Items that do not fit in your Herb Pouch must be carried as extra Backpack Items. Remember to make the necessary adjustments to your Action Chart.