Combat Rules Summary
- Calculate your COMBAT SKILL based on the weapon that you are using.
- Subtract the COMBAT SKILL of your enemy from this total. This number = Combat Ratio.
- If using your Wizard’s Staff, note the number of WILLPOWER points you wish to expend.
- Pick a number from the Random Number Table.
- Turn to the Combat Results Table.
- Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of ENDURANCE points to Enemy. GS indicates loss of ENDURANCE points to Grey Star.)
- Multiply the enemy’s lost ENDURANCE points by the number of WILLPOWER points used.
- Continue the combat from Stage 3 until one character is dead. This is when ENDURANCE points of either character fall to 0 or below.
- You may only evade combat when the text of the adventure offers you the opportunity.
- You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Grey Star loses ENDURANCE points.
- If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.
Concept copyright © 1985 Joe Dever and Gary Chalk.
Text copyright © 1985 Ian Page.
Illustrations copyright © 1985 Paul Bonner.