War of the Wizards

42

Other dots appear high on the horizon. Approaching at an alarming speed are a multitude of strange and sinister creatures. You count twenty at least. A familiar sound greets your ears: the babbling frenzy of the demon horde close behind you. There is no time to prepare magical spells, nor is there anywhere to hide, and the forest pass must be at least twenty miles away. You feel sure you can outrun the demon horde—but the flying creatures? You have only two choices.

If you wish to attempt a last, desperate dash for the pass, keeping clear of the flying creatures as best you can, turn to 202.

If you wish to make a stand against the flying creatures, in the hope of dispatching them before the demon horde reaches you, turn to 223.

Project AonWar of the Wizards