War of the Wizards

50

A swirl of colour passes before your eyes. Instinctively you reach for Tanith’s hand and clasp it tightly. The walls of the circular chamber shimmer in and out of focus: the Shianti are transporting you from the Daziarn plane to the real world. A brilliant flash of light fills the room and you close your eyes involuntarily. When you next open them you look upon a vast plain of grass that undulates like the sea beneath a clear, sunlit sky. The journey is complete.

The Moonstone is still in your hand. However, where once it shone with the purity of white light, it now glows a smoky grey. You can but guess at the meaning of this transformation.

If you have the Magical Power of Prophecy and wish to use it, turn to 162.

If you do not have this Power, or if you do not wish to use it, turn to 239.

Project AonWar of the Wizards