War of the Wizards

51

You lead the Simar steed slowly to allow him some rest. Stopping and shielding your eyes from the sun, you gaze into the distance. Suddenly something clutches at your feet and tries to drag you down. A small, green-skinned demon like a hairless ape has crawled through the knee-high grass. You have walked into a trap. More ape demons leap out of the grass around you, their eyes blazing with unreasoning hatred and you attempt to fend off the nearest of your foes who, even now, clutches at your legs. You cannot evade this combat. The demon is only three feet tall making it harder to hit him: deduct 1 from your COMBAT SKILL for the duration of the fight.

Ape Demon: COMBAT SKILL 20   ENDURANCE 15

If you win the combat in three rounds or less, turn to 109.

If you win the combat in four or more rounds, turn to 123.

Project AonWar of the Wizards