88
You take careful aim as the snake flies overhead and, at the cost of 2 WILLPOWER points, release a beam of magical flame. With a piping cry it falls to the ground. The other Flying Snake swerves and heads east, flying high in the sky ahead of you.
If you have 2 WILLPOWER points and wish to fire at the remaining Flying Snake with your Staff at long range, turn to 64.
If you wish to ignore it, turn to 228.