Fire on the Water

298

You hear the footsteps behind you quicken, and you spin round just in time to see them draw their daggers to attack you. You must deduct 4 points from your COMBAT SKILL and fight them open-handed. They attack you one at a time.

Street Thief Leader: COMBAT SKILL 15   ENDURANCE 23

Street Thief 1: COMBAT SKILL 13   ENDURANCE 21

Street Thief 2: COMBAT SKILL 13   ENDURANCE 20

You may evade the combat at any time by turning to 121.

If you win the combat and kill all three street thieves, turn to 301.

Project AonFire on the Water