The Prisoners of Time

151

You aim for the weakest part of his armour, where his chainmail vest joins the bevor of his helmet, and release your straining bowstring. But the warrior has the reactions of a young leopard: he senses that he is vulnerable to your Arrow and twists aside to avoid it.

Pick a number from the Random Number Table and add to it any missile bonuses you may have.

If your total is now 0–4, turn to 147.

If it is 5–8, turn to 326.

If it is 9 or more, turn to 17.

Project AonThe Prisoners of Time