The Prisoners of Time

213

Your senses tell you that Lorkon Ironheart’s army is within a league of Tolakos and will be here within the hour. Until then you must find somewhere safe from the chaos-horde or you will be overwhelmed and destroyed by sheer weight of numbers. Quickly you scan the surrounding crypts and note that, with the exception of the Grand Sepulchre and Baylon’s Tomb, they are all in a state of ruin.

If you wish to attack the Chaos-creatures that are blocking the entrance to the Grand Sepulchre, turn to 298.

If you wish to run to Baylon’s Tomb and attempt to hide there, turn to 166.

Project AonThe Prisoners of Time