54
You invite the magician to enter your room and, after checking that the corridor is empty, you close the door. You can sense his excitement as you place the item(s) that you would like him to purchase on a small table which stands beside the mattress.
If the item you wish to sell is the Iron Skull, turn to 201.
If it is the Siyen Crown, turn to 134.
If it is the Kutyan Emerald, turn to 298.