54
You intone the words of the Brotherhood Spell Mind Charm and implant the suggestion into the gaoler’s mind that he is feeling very tired. He yawns and then he sits down on the steps and cradles his head in his folded arms. You wait for a few minutes and then you move silently along the corridor towards him. Your mental suggestion has proved very effective for when you reach the gaoler you discover that he is soundly asleep. As you start up the stairs towards the next level, you notice a bunch of keys that are hanging from a hook on his leather belt. (If you wish to take these Dungeon Keys, record them on your Action Chart as a Special Item which you keep in the pocket of your tunic.)
To continue, turn to 98.