The Fall of Blood Mountain

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The moment you cease your sonic attack, a shudder runs through the Brozal steeds as if they have suddenly awoken from a nightmarish dream. Their senses have been restored, and with them comes a blind fear of your deadly sonic skills. You call upon your mastery of Animal Control and command one of them to calm itself. It responds to your mental suggestions, even though its companions turn and flee for their lives. As they crash through the crops that line the southern perimeter of the clearing, you summon the Brozal to approach you. It responds with calm obedience. Deftly you climb onto the creature’s scaly back and settle yourself in the saddle. Then you turn it towards the east and urge it to enter the tall wheat. Carefully you skirt around the area of blazing crops before heading away to the north.

The Brozal lopes through the yellow stalks with a swift and easy gait, and you cover ground at a far swifter pace than would be possible on foot. But when you come unexpectedly to a muddy ditch which marks the boundary between the wheat and a neighbouring crop of barley, the Brozal misses its footing. It stumbles badly and you are thrown headlong from the saddle.

Pick a number from the Random Number Table. If you possess Grand Huntmastery, add 1 to the number you have picked.

If your total score is now 4 or lower, turn to 92.

If it is 5 or higher, turn to 122.

Project AonThe Fall of Blood Mountain