Beyond the Nightmare Gate

24

You sense that the Jahksa has summoned an Elemental wind against you. He must be unconcerned for his own safety and bent on your destruction whatever the cost. The use of this Power has cost you 1 WILLPOWER point.

If you have the Magical Power of Elementalism and wish to use it, turn to 27.

If you do not possess this Power, or if you do not wish to use it, turn to 165.

If you wish to attack the Jahksa, turn to 148.

Project AonBeyond the Nightmare Gate