The Caverns of Kalte

29

The crevasse is opening wider and wider. You see Fenor jump clear and land safely at the edge of the chasm. You too are about to jump when you discover to your horror that your left foot is caught in the sledge ropes.

If you possess the Sommerswerd, turn to 43.

If you have the Kai Discipline of Mind Over Matter, turn to 121.

If you have neither of the above, pick a number from the Random Number Table.

If the number you have picked is 1–4, turn to 226.

If the number you have picked is 5–9, turn to 266.

If the number you have picked is 0, turn to 312.

Project AonThe Caverns of Kalte